AI removed the struggle from coding.

Turns out, that was the learning.

> Make the dinosaur jump when spacebar is pressed
function handleKeyDown(e) { if (e.code === "Space" && !isJumping) { velocity = JUMP_FORCE; isJumping = true; } }
Entendi Game Physics
The jump uses a constant JUMP_FORCE applied once. How would you make the jump height depend on how long the player holds the spacebar?

A plugin for your editor that asks whether you understand what AI writes for you. Not a test. Just enough to keep you honest.

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Thinking about understanding, learning, and building with AI.

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